Skip to main content

Villagers and Locals

·692 words··4 mins
Author
Felonias Bru

The community leaders, craftspeople, guards, and residents who form the backbone of various settlements and provide essential services, local knowledge, and cultural context.

Hoboken - Dwarven Monk of Tyr
#

First Appearance: Session 8 - “Caravan Nights”
Race: Dwarf
Profession: Monk of Tyr, Community Spiritual Leader
Affiliations: Temple of Tyr, Local community, Resistance to religious persecution

Physical Description: Dwarven monk who refused to forsake Tyr when confronted by Eldoran paladins.

Session Appearances:

  • Session 8: Encountered during Eldoran paladin confrontation, defended by party
  • Session 9: Warned about Crowley and fae bargains by Olivia

Relationships with Player Characters:

  • The Party (Collective): Grateful for protection from Eldoran religious persecution
  • Olivia : Received warnings about supernatural threats and fae bargains

Role in Community: Serves as settlement’s moral compass and spiritual advisor, mediates disputes with fairness and wisdom, provides guidance to local guard on matters of justice.

Services: Dispute resolution, spiritual guidance, basic training, healing services, moral counsel.

Current Status: Continues serving community under party’s protection, spreading warnings about supernatural threats.


Finnick - Halfling Fisherman
#

First Appearance: Session 20 - “Trials of the W****M Hole”
Race: Halfling
Profession: Fisherman, Community Provider
Affiliations: Lakeshore Vale village, Fishermen’s networks

Physical Description: Tubby halfling who naps while fishing, develops Chicago accent when agitated, protective of his livelihood.

Session Appearances:

  • Session 20: First encounter at Lakeshore Vale, fishing rod stolen by Tanner
  • Session 21: Benefits from Bru ’s explosive fishing techniques

Relationships with Player Characters:

  • Bru : Introduced him to dynamite fishing, revolutionizing his fishing success
  • The Party: Provided information about village problems and residents

Village Role: Cornerstone of local economy providing fresh fish daily, knowledge of waterways makes him valuable for transport and weather forecasting.

Services: Fresh fish supply, water transport guidance, weather forecasting, local news and gossip.

Current Status: Continues fishing with enhanced explosive techniques, feeds much of Lakeshore Vale village.


Tobias - Blacksmith
#

First Appearance: Session 10 - “The Red Scare”
Race: Human
Profession: Blacksmith, Town Council Member
Affiliations: Craftsmen’s Guild, Milstrom Town Council

Physical Description: Milstrom’s primary metalworker whose forge serves as social hub.

Session Appearances:

  • Session 10: First mentioned Red Lennon’s collectivist movement to party
  • Session 14: Tool trading involved in resolving village romance subplot

Role in Community: Political influence as guild member and town council participant, provides essential metalworking services, maintains social gathering place.

Services: Metalworking, custom commissions, appraisal services, local political information, tool and equipment repair.

Current Status: Continues blacksmithing operations, participates in Milstrom’s political recovery from Red Lennon’s control.


Callum - Warforged Guard
#

First Appearance: Session 20 - “Trials of the W****M Hole”
Race: Warforged
Profession: Village Guard, Security Coordinator
Affiliations: Lakeshore Vale Guard, Progressive integration policies

Physical Description: Somewhat rusty warforged guard with strong opinions about village residents and strict anti-roughhousing policies.

Session Appearances:

  • Session 20: First encounter as party enters Lakeshore Vale, provides village gossip
  • Session 21: Continues guard duties during village crisis resolution

Guard Duties: Gate security, night patrol, emergency response, community service, maintains order and safety.

Information Source: Extensive knowledge of village residents and their relationships, though party suspects he may provide inverted or false information.

Current Status: Continues serving as Lakeshore Vale’s most reliable guard, represents successful warforged integration in progressive community.


Rowan and Isla - Village Couple
#

First Appearance: Session 20 - “Trials of the W****M Hole”
Races: Rowan (Elven hunter), Isla (Goliath herbalist)
Professions: Rowan (Hunter/Guide), Isla (Herbalist/Healer)
Affiliations: Lakeshore Vale village, Astral tree community

Physical Description: Rowan described as elven hunter who’s been at village for about 100 years, Isla as Goliath herbalist with unique absorbing eyes.

Session Appearances:

  • Session 20-21: Romance subplot where party helps them express mutual feelings
  • Session 21: Relationship strengthened through shared crisis during monster attacks

Relationship Development: Caught in mutual but unspoken romantic attraction, party helped gather supplies for gifts and encouraged both to express feelings, relationship blossomed through shared crisis.

Village Roles:

  • Rowan: Provides hunting, tracking, wilderness guidance, weapon crafting
  • Isla: Offers healing, herbalism, midwifery, magical plant knowledge

Current Status: Successfully coupled through party’s matchmaking efforts, represents village’s romantic ideal and harmony between different species.

Services:

  • Rowan: Hunting guidance, wilderness survival, weapon maintenance, tracking services
  • Isla: Healing services, herbal medicine, midwifery, plant identification and cultivation