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Sessions

Look back at session summaries from the entire campaign.

2025

23: Memorial and Racing Preparations
·1332 words
The party holds a memorial service for Red while discovering new threats and preparing for a dangerous racing event in Milstrom.
22: Red's Last Fight
·682 words
The party faces an impossible choice on a frozen mountaintop as destiny calls for the ultimate sacrifice.
21: Trapped In Tree Land
·1026 words
The party helps trapped villagers with their daily problems while uncovering the dark truth behind their astral tree sanctuary.
20: Trials of the W****M Hole
·1953 words
The Taco Cat crew ventures into the mysterious wormhole for Red’s Skyhammer trials, solving ancient puzzles and meeting a star-touched dragon before descending into the chaotic village of Lakeshore Vale.

2024

18: Winter Solstice
·1720 words
The party returns to Milstrom for winter solstice festivities, only to face an evil doppelganger threatening their celebration.
17: The Skyhammers
·864 words
The party reaches Red’s ancestral clan and discovers advanced technology, but Red must prove his lineage through dangerous trials.
16: Olivia's Decision
·1444 words
The party rescues George from the Shadowfell and witnesses a catastrophic celestial event.
15: On George's Heels
·1432 words
The party pursues George and the pilgrims up Grimvar’s Spine, discovering a corrupted shrine and fighting to restore its protective wards.
14: Ascending Grimvar's Spine
·923 words
The party begins their pilgrimage up Grimvar’s Spine mountain, where they encounter a peculiar shepherd and his unruly magical sheep.
13: Burning down the house
·1142 words
The party closes the portal, decides Frankie’s fate, and investigates Red’s family history with explosive consequences.
12ve: Out of the frying pan, into the Fire
·1842 words
The party pursues werewolves, recruits an unlikely ally, and faces their most dangerous battle yet.
11: You Only Live Once
·1371 words
The party drinks Roscoe’s Everclear and uncovers Red’s royal past while wolves descend on the town
10: The Red Scare
·711 words
The party uncovers a devil’s grip on Milstrom
9: A Stranger at the Crossroads
·794 words
The party enters the woods to break a fae bargain and strikes a dangerous deal with Mr. Crowley.
8: Caravan Nights
·872 words
Tacocats take a moment to meet caravan folks.
7: Escape Highforge
·1116 words
A Dragon Attacks! Our heroes seek to escape highforge!
6: Highforge Sprint
·611 words
Our heroes race the Highforge Sprint!
5: A Pretty Good Concert
·804 words
Our heroes throw a pretty good concert.
4: Love and Betrayal
·446 words
Our heroes get an assignment to sabotage some racecars.
3: Unraveling Twilight
·500 words
The party is in the dwarven city of High Forge, a place with strict rules.
2: A Rock Show And A Briefcase
·797 words
The party is in the dwarven city of High Forge, a place with strict rules.
1: Dinner and Nightcap
·577 words
Beginning of our new campaign, Moonfall. Our “heroes” go on a night out into the city of Highforge.