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Session 31: Into the Blackstone Manor

·908 words· Podcast Link
Author
Felonias Bru

Pre-Session Banter
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The session opens with an extended discussion about corporate sponsorships, with several party members mysteriously sporting branded clothing from Ford, Coca-Cola, and other major corporations. This leads to a running gag about F-150 features and Coca-Cola throughout the episode, much to Justin’s dismay.

The Post-Heist Celebration
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Fresh from their successful vault heist, the party engages in their post-heist ritual involving Bru’s homemade moonshine. Despite some hesitation from the more law-abiding party members about the legality of the liquor, the tradition continues. During their escape from the city, they encounter guards who are easily satisfied with offerings of ice-cold Coca-Cola.

Dragon Encounters
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As the party travels through the mountain roads in their Ford F-150, they are attacked by dragons multiple times. During one encounter, Bru manages to “wrangle” a dragon, leading to claims that he now has a loyal dragon companion - though the exact details remain disputed among party members.

The Mysterious Cabin
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The party discovers a well-maintained cabin in the mountains where a woman is giving birth, assisted by a midwife. Initial investigations reveal:

First Visit: Silas scouts the cabin with Kevin (Bru’s familiar) and observes the birth in progress before retreating.

Return Visit: The party returns to the same cabin (despite Elspeth’s driving difficulties in the magical forest), where they encounter the midwife outside.

Meeting the Midwife
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Olivia speaks with the midwife, who reveals herself to be helpful and knowledgeable about the area:

  • She knows about the smuggler’s cave the party is seeking
  • Explains that the cave systems have been used for generations to move goods in and out of High Forge
  • Offers to help them find the correct goat path in the morning
  • Mentions she was called to assist with a Blackstone family birth

Underground Discovery
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While the midwife tends to the new mother, Bru and Silas investigate the cabin grounds. Using explosives, they uncover a hidden entrance that leads to an elaborate underground facility:

The Garage: A massive underground garage containing:

  • Six to seven luxury vehicles including a McLaren, Mercedes G-Wagon, and Bugatti
  • Specialty race cars and vehicles typically only seen in the wealthiest districts
  • An auto workbench with pristine, unused tools
  • A massive ice chest containing turkeys, liquors, and ice-cold Coca-Cola
  • Various magical/arcane technology controlling the vehicles and garage systems

The Library: Beyond the garage lies an opulent study featuring:

  • Floor-to-ceiling bookcases with intricately carved wood
  • Leather armchairs with animal pelts
  • A fully stocked bar with expensive wines and liquors
  • Records and documents detailing the Blackstone family history

The Blackstone Family Records
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Silas investigates the family documents and discovers troubling information:

  • The Blackstones were originally known as the Hearth family, early doctors and settlers
  • They changed their name after establishing successful obsidian mining operations
  • Recent records show suspicious allegiances and strong connections to the Eldoran Empire
  • They’ve been involved in violence trade with the Elder Empire
  • The family has grown significantly wealthy in the past 50 years through questionable means

The Great Car Heist Debate
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The discovery of the luxury vehicles leads to intense party discussion about the ethics of theft:

Pro-Theft Faction (Bru, Silas):

  • Argues the Blackstones are clearly wealthy elites involved in illegal activities
  • Claims the vehicles could be useful for their mission
  • Bru successfully starts a Bugatti and drives it out of the garage

Anti-Theft Faction (Elspeth, Olivia):

  • Argues they don’t know for certain these people are criminals
  • Worries about stealing from potentially innocent people
  • Elspeth refuses to let stolen car parts be used on her vehicles
  • Olivia attempts to physically restrain the others from taking the cars

Reaching the Smuggler’s Cave
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Despite the team splitting over the car theft (with Bru and Silas departing in stolen vehicles), both groups eventually reach the smuggler’s cave:

Cave Investigation: The cave contains a large, dark hole leading deep underground. When Kevin is sent to investigate, he disappears for over an hour, eventually returning with bags of valuable materials:

  • Sulfur (two bags)
  • Violescence shards
  • Silver coins
  • Mining bags marked with dwarven glyphs

Historical Context: The discoveries suggest this is an old mining operation, with rail tracks leading deeper into the mountain system.

Lady Corwin’s True Motives Revealed
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Through investigation and insight, Silas pieces together Lady Corwin’s actual plan:

  • She’s not genuinely interested in freeing the city from altruistic motives
  • This is a strategic business decision to position her family with the Eldoran Empire
  • She plans to deliver the city to the Empire, allowing them to annex the violescence-rich region
  • The mercenary army is real, but it’s meant to establish Empire control rather than true liberation
  • Her family would become the ruling governors under Empire authority, elevating them above other dwarven families

Planning the Resistance
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Realizing they’ve been manipulated, the party decides to keep the gold rather than deliver it as instructed. They begin planning their own resistance movement against Helga Ungar:

Available Assets:

  • Dragons (potentially controllable via the orb, but risky)
  • Ravers (possibly controllable through Helisanna’s music)
  • Mercenary army (could still be hired with their stolen gold)
  • Luxury vehicles (for those who chose to keep them)

Strategic Options Discussed:

  • Challenging Helga to various competitions (racing, wrestling, rock concerts)
  • Using the orb to direct dragons against Helga’s stronghold
  • Infiltrating the Forge Heart during the chaos
  • Creating a fake orb as a decoy

The session ends with the party having one week to plan and execute their assault on Helga Ungar, now working as independent resistance fighters rather than Lady Corwin’s pawns.