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Session by the numbers~3h 35m · 30,304 words
At the tableElspethSilasBruOhmaOliviaLeliana
Talk share
Elspeth
28%
Silas
16%
Bru
13%
Topher
13%
Ohma
13%
Olivia
12%
Leliana
6%
Talked aboutGeorge ×5
Superlatives
MVP: Olivia — “Olivia: I'm sabotaging my my teammate's car and framing you at the same time.”
Best joke: Silas — “Silas: I'm going to walk up and be like, 'Oh, hello there, young madam. I'm a purveyor of illegal drugs. Would you happen to want to purchase some illegal drugs from me?'”
Most chaotic: Silas — “Silas: Um, Denlin would walk up to uh, wherever Ellswith is supposed to be and like knock on the door. He has like a big like Groutto Mark style mustache and like some glasses on and like I'm going to wait for to come and answer the door.”

Interlude XIV: The Greyport Speedway Conspiracy

Session Overview​

This flashback session revealed the racing past of Elspeth Cooper, a legendary dwarf racer in the magical racing circuit. Ali, Elspeth's player, ran the session as guest DM—voicing Tito, Elspeth and the rest of the racing world—while the other players played six rival racers who conspired to frame Elspeth for cheating and get her permanently banned from racing. The session combined Scott Pilgrim-style villain energy with Formula 1 racing mechanics, as the conspirators attempted increasingly ridiculous sabotage schemes before facing Elspeth in the season finale race at Greyport Speedway.

The Conspiracy Meeting​

Tito Bonito's Ultimatum​

The session began with Tito Bonito, president of the racing circuit board, calling a secret meeting with six racers at the Greyport Speedway during finale race weekend. Notably absent from the meeting: Elspeth Cooper, the seventh and most successful racer.

The Conspirators:

  • Verstap (Justin) - Dominant racer based on Max Verstappen, sponsored by Infinity Internet, Sun Bills coffee, and Blue Ox energy drinks
  • Denlin (Taylor) - Cartoonishly evil human racer, newest driver on the circuit and a team owner himself, who owns orphan coal mines and uses orphan souls to power teleportation magic
  • Serge (Ellis) - Emo second-tier racer for MX racing team, career on the line
  • Scotty Mac (Zack) - Older dwarf racer and Elspeth's best friend, torn by loyalty
  • Lancey Stroll (Luke) - Whiny elf whose rich father owns his team, speaks with Christopher Walken voice
  • Xugor (Christopher) - 7-foot tall, 250-pound orcish woman, quiet and technical, daughter of ex-KGB agent

Tito's Revelation:

  • Elspeth voted against a unanimous board decision
  • All team owners (except Elspeth) have agreed she must be removed from the circuit
  • The racers have 24 hours to disgrace Elspeth and get her permanently banned
  • If they fail, their teams will be replaced with drivers who will comply
  • Murder is explicitly off the table
  • Methods: Prove cheating, create scandal, ruin reputation, or use any other creative solution

Elspeth's Background:

  • 20+ year racing veteran
  • Multiple championship winner
  • Team owner with fiercely loyal pit crew
  • Member of the racing circuit board
  • Known for being a great boss and standing on principle
  • Voted against "big money" initiatives for safety reasons
  • Lives in a tent during race weekends
  • Has a weakness for baked goods

Pre-Race Sabotage: The 24-Hour Window​

Round 1: The Failed Schemes​

Chassis Filing (Xugor & Father):

  • While Xugor distracted Team Cooper's engineer by "finding" problems with the axle, her ex-KGB father (always carrying a file) filed down the floor of Elspeth's car to make it lighter (illegal modification)
  • Team Cooper's engineer caught them in the act and threw them out, threatening to report them for tampering
  • Elspeth's crew had to replace the filed-down part with a full undercarriage change

Team Poaching (Verstap):

  • Verstap's team attempted to hire away Elspeth's entire pit crew
  • Offered lucrative sponsorship deals with Sun Bills and Blue Ox
  • Every single crew member remained loyal to Elspeth
  • Elspeth's reputation as a great boss proved too strong

Denlin's Scooby-Doo Schemes:

The most entertainingly incompetent conspirator, Denlin attempted multiple cartoon-villain plots:

  1. The Navy Buddy - In a Groucho Marx mustache and glasses, knocked at Team Cooper's garage claiming he and Elspeth "served in the Navy together." The engineer at the peephole sent him away.

  2. The Drug Setup - Approached Elspeth offering "illegal drugs" with a tape recorder barely hidden in his lapel. She called security.

  3. The Grandmother Gambit - Offered "a delivery of illegal drugs for your granddaughter" to Elspeth's grandmother Olivia—then still a detective—who threw him over the hood of a car, frisked him and got out the handcuffs. He escaped by throwing down pieces of his fake mustache, which were smoke bombs.

  4. The Hooker Scandal - Hired legal "companions" (they have their own guild in Greyport) to dance around Elspeth outside her garage for scandalous photos. Elspeth backed into her garage and refused to engage (legal and not scandalous).

  5. Photographic Evidence - Took pictures with a comically large old-fashioned camera on a tripod, head under a curtain.

All schemes featured Denlin twirling his mustache and cackling about orphans.

Round 2: Banking and Baking​

The Tax Fraud Plot (Lancey & Xugor):

  • Discovered Elspeth keeps her banking information on post-it notes in her desk
  • Sent a pit crew member to steal the information to frame her for tax evasion
  • Lancey's father supplied the tax lawyers; Lancey sent one of his crew members after the post-it
  • The hired thief got distracted by Denlin's hooker rave and never completed the mission
  • Lancey's own banking information is also kept on a post-it (the crew member knew exactly where to look)

The Crystal Sabotage (Serge):

  • Serge successfully tampered with teammate Verstap's race car crystal/engine connections
  • Wedged a piece of a Team Cooper t-shirt (lifted from the Cooper tent with Zachary Cooper's help) into Verstap's engine to frame Elspeth
  • Verstap's team discovered the sabotage and took it to the officials before the race
  • The planted evidence pointed directly to Elspeth
  • Most strategically effective sabotage of all conspirators

The Poppy Seed Drug Test (Xugor):

  • Xugor baked 26 lemon poppy seed muffins
  • Plan: Feed them to Elspeth so poppy seeds trigger a positive drug test
  • Requires eating an unrealistic amount to actually work
  • Xugor handed muffins to George, Elspeth's cousin, and to Lancey
  • Elspeth ate one muffin before bed

Race Day Revelations​

The Breakfast Scandal​

Race morning began with more attempted sabotage:

Pineapple Pizza Incident:

  • Denlin planted a Hawaiian pizza at Elspeth's breakfast seat
  • Hoped to create scandal over her "controversial" food choices ("Everyone look, Elspeth likes pineapple on her pizza!")
  • Elspeth just thought someone had left it on her seat, and Scotty Mac asked for a slice—pineapple is "kind of my bag"

Scotty's Warning:

  • The evening before the race, Scotty Mac visited Elspeth privately in her garage
  • Gave a vague warning: "Things might get crazy out there today"
  • Clearly torn between friendship and pressure from his father (team owner "Papy")
  • His daughter Win is training to take over his seat

The Driver's Meeting​

Official Discoveries:

  • Tito announced that sabotage on both Verstap's car (crystal tampering with Cooper shirt evidence) and Elspeth's car (filed chassis) had been brought to the officials, who were looking into it
  • Elspeth had no idea why her car was sabotaged
  • The frame job was working

The Secret Track Map:

  • Tito distributed special track maps to the six conspirators (excluding Elspeth)
  • Blue zones (VVS/Vroom Vroom System) - Legal passing advantage zones (like DRS in Formula 1)
  • Red zones - Areas where officials can't see, allowing illegal magic and cheating
  • Elspeth received a standard map without the cheat information
  • The conspiracy extended to race officiating itself

The Other Plan: Zachary Cooper​

Tito told the racers he already had "a plan in motion" that might not pan out. Just before the meeting, a dwarf was shoved out of his office ("Get it done, or I'll get it done without you"). Serge recognized him and later tracked him down:

Zachary Cooper - Elspeth's brother:

  • Tito promised him Elspeth's seat if he pulls it off
  • Believes he is the better driver: "She's gotten to drive for like 25 years and it's my turn"
  • Has their father's racing crystal and her car
  • Plans to mess with her crystal—but not to kill her
  • Only vaguely knows why Tito wants her gone (something about big money coming in, and safety)

This revealed a tragic family betrayal at the heart of the conspiracy—Elspeth's own brother was working toward her disgrace.

The Greyport Finale Race​

Custom Racing Mechanics​

The DM introduced experimental D&D racing rules using Roll20:

Movement System:

  • Each turn: Roll d8 for base movement
  • Two actions available per turn
  • VVS (blue zones): Bonus d4 movement when activated
  • Each square = 5 feet
  • Track based on Indianapolis Speedway layout

Combat/Passing:

  • Passing requires contested rolls when cars are adjacent
  • Cars have 100 HP
  • Red zones allow magical abilities and attacks
  • Cloud of daggers, psychic attacks, slow spells all viable

Special Abilities:

  • Denlin: Teleportation using orphan soul power
  • Lancey: Cloud of daggers traps
  • Xugor: Slow spell
  • Scotty: Secret "nuclear option" glyph under Elspeth's car that makes it fly (definite cheating, last resort only)

Race Start: The Initiative​

Starting Grid (by initiative):

  1. Verstap (Initiative: First)
  2. Scotty Mac (High initiative)
  3. Xugor (Mid-pack)
  4. Lancey (Mid-pack)
  5. Denlin (Low initiative)
  6. Serge (Rolled a 2)
  7. Elspeth (run by Ali as guest DM)

The Opening Rounds: The Breakaway​

The Front Runners:

  • Verstap rolled an 8 and a 5 on movement (13 total)
  • Scotty Mac rolled 14
  • Lancey rolled double 8s (16)
  • The front pack pulled significantly ahead

The Back Pack:

  • Xugor, Denlin, Serge, and Elspeth fell behind
  • Elspeth rolling poorly
  • Conspirators in back discussing when to use red zone abilities

Tactical Plays:

  • Lancey dropped a low Cloud of Daggers behind him in a red zone; Scotty Mac and Xugor drove straight through it
  • Denlin hurled a live turtle, Mortimer, into Elspeth's rear window (16 damage), then later sent it scratching into her cockpit
  • Xugor cast Slow (DC 17) on the pack, catching Denlin and Verstap (friendly fire)
  • Denlin used his teleportation to jump ahead
  • Scotty kept his flying-car glyph in reserve

Character Moments​

Elspeth's Legacy​

The session painted a picture of Elspeth before she became an adventurer:

Professional Reputation:

  • 20+ years of championship racing
  • Respected team owner with loyal employees
  • Board member who voted on principle over profit
  • Known for treating staff exceptionally well
  • Lives modestly in a tent despite success

Personal Traits:

  • Weakness for baked goods (exploited by Xugor)
  • Keeps banking info on post-it notes (security flaw)
  • Trusts her competitors (naive to the conspiracy)
  • Close relationship with her grandmother Olivia (then still a detective, a month or so from retirement)
  • Values safety regulations over "big money" deals

The Unanswered Question: How does this legendary, principled racer become an adventurer? This conspiracy may be her origin story.

Scotty Mac's Moral Conflict​

Zack played Scotty as the conspiracy's conscience:

Torn Loyalties:

  • Genuine decades-long friendship with Elspeth
  • Pressure from father ("Papy") who owns the team
  • Responsibility to daughter Win who's training to replace him
  • Came up with the "nuclear option" glyph himself as insurance
  • Warned Elspeth, but couldn't bring himself to tell her everything

The Flying Car Glyph:

  • A glyph from his toolbox, slipped under Elspeth's car
  • Would make car fly (obvious and definite cheating)
  • Only to be activated if all other schemes fail
  • Scotty clearly hates the idea of using it
  • Represents his moral breaking point

Denlin: The Scooby-Doo Villain​

Taylor leaned fully into cartoon villainy:

Evil Credentials:

  • Owns orphan coal mines
  • Uses orphan souls to power teleportation magic
  • Endless orders to his mine bosses by sending stone
  • Smoke bomb mustache
  • Throws turtles
  • Photographic evidence obsession

Failed Schemes:

  • Every single sabotage attempt fell flat
  • Navy buddy, drug setup, arrest by Olivia, hooker rave, pineapple pizza, giant camera
  • Provided comic relief throughout conspiracy
  • First finale race (nobody expected his chaos)

Serge's Desperation​

Ellis played Serge with emo energy and calculated risk:

Career on the Line:

  • Second-tier driver for MX racing team
  • Needs a win to save his career
  • Most successful saboteur (crystal tampering actually worked)
  • Willing to frame Elspeth to survive
  • Conflicted between morality and necessity

Lancey Stroll: The Trust Fund Racer​

Luke gave Lancey a Christopher Walken voice and rich kid energy:

Privileged Position:

  • Father owns his racing team
  • Keeps banking information on post-it notes
  • Whiny and entitled
  • Participated in tax fraud scheme
  • Cloud of daggers as racing strategy

Xugor: The Technical Threat​

Christopher played the quiet, methodical conspirator:

Physical Presence:

  • 7 feet tall, 250 pounds of muscle
  • Orcish woman
  • Quiet and technical in approach
  • Daughter of ex-KGB equivalent agent
  • Father always carries files (literally)

Calculated Approaches:

  • Chassis filing (caught)
  • Poppy seed drug test (long game)
  • Tax fraud support
  • Slow spell casting (affected allies)

Ongoing Plot Threads​

  1. Race Outcome Unknown: The session ended a few rounds into the race with mechanics being refined—will the conspiracy succeed?

  2. Elspeth's Transformation: How does this disgrace (if successful) lead to her becoming an adventurer?

  3. Zachary's Betrayal: Brother vs. sister for their father's legacy and racing crystal

  4. The "Big Money" Vote: What was Tito trying to pass that Elspeth opposed for safety reasons?

  5. Scotty's Nuclear Option: Will he actually activate the flying car glyph and permanently betray his best friend?

  6. Serge's Frame Job: Will the Cooper shirt evidence in Verstap's engine stick and prove Elspeth's "guilt"?

  7. The Poppy Seed Drug Test: Can eating one muffin actually trigger a positive drug test?

  8. Tito's Endgame: What does the board president gain from removing Elspeth?

  9. Team Owner Conspiracy: All owners except Elspeth agreed—what leverage does Tito have over them?

  10. Olivia's Investigation: Elspeth's grandmother Olivia, then still a detective, tried to arrest Denlin earlier—will she uncover the conspiracy?

  11. Character Connections: Does the current party know about Elspeth's racing past?

Session Mechanics & Conclusion​

Racing System Playtest​

Guest DM Ali created custom racing mechanics combining D&D rules with motorsport:

Successful Elements:

  • d8 movement rolls with action economy
  • VVS (blue zones) for strategic overtaking
  • Red zones allowing magical abilities
  • HP system for car damage
  • Contested passing rolls

Adjustments Needed:

  • More red zones for tactical variety
  • Balance between front and back pack speeds
  • Passing mechanics timing (after each round for adjacent cars)
  • Magic ability economy in red zones

Meta-Gaming Notes​

Player Highlights:

  • Denlin's cartoonish schemes provided consistent comedy
  • Scotty's moral conflict added emotional weight
  • Serge's successful sabotage created real stakes
  • Xugor's methodical approach showed different villain archetypes
  • Verstap and Lancey rounded out the conspiracy diversity

Ali's Preparation:

  • Roll20 map of Indianapolis-style speedway
  • Custom racing rule system
  • NPC Elspeth with racing stats
  • Conspiracy framework allowing player creativity
  • Real-world racing references (Verstappen, Hamilton, Perez, McLaughlin, Stroll, Piastri)

Session Ending​

The race paused a few rounds in to:

  • Refine movement and passing mechanics
  • Clarify red zone and VVS zone usage
  • Allow players to strategize with better understanding
  • Set up continued racing for next session

The conspirators had successfully framed Elspeth (chassis filing and crystal sabotage evidence), planted potential drug test evidence (poppy seeds), and started the race with tactical advantages (secret track map, nuclear option rune). The question remains: Can Elspeth overcome sabotage, conspiracy, and her own brother's betrayal to win the finale—or is this the end of her racing career and the beginning of her adventuring life?

Key Revelations​

  1. Elspeth's Racing Career: Elspeth Cooper was a legendary racer, not just someone who raced—this was her entire career and identity for 20+ years

  2. Family Betrayal: Her brother Zachary is working with Tito to take her racing seat

  3. Principled Stand: Elspeth's vote against "big money" initiatives made her a target of the entire racing establishment

  4. Loyal Team: Despite attempts at poaching, her crew remained loyal—showing her leadership and character

  5. The Board Conspiracy: Tito Bonito and all team owners except Elspeth coordinated to remove her from the sport

  6. Origin Story Setup: This conspiracy and potential disgrace likely explains how Elspeth became an adventurer


Next Session Preview

Continue the Greyport Finale Race with refined mechanics to determine Elspeth Cooper's fate and the success of the six-racer conspiracy.