Iro
Keeper of Fluke's Workshop • Gary's Brother • Man of Lightning
Overview
Iro is the youngest son of Fluke, a hero of the Steve Squad some 200 years ago, and the younger brother of the wrestler Gary and of Shield. He keeps Fluke's Workshop on the old waterfront of Greyport as a free space for craftspeople. The party saved it from a developer's assault (Session 44), It became their base in Greyport and the place where Scarlet opened the pocket village. He looks like a big man in his forties, but he is not human. Museum footage shows him wrestling in tag team with Gary a hundred years ago, looking exactly as he does now. He flies on great wings, calls down thunderstorms and breathes lightning. As of Session 53 he is back at his workshop after a clash with Gary's nemesis Count Dastardio (Sessions 51–52), and he has vowed to break Dastardio's blood curse.
Background
- Family: Fluke is his father, and the workshop and Fluke's old steamboat, the Iron Maiden, are his legacy. His older brothers are Gary, the 250-year wrestling champion, and Shield, who founded a fight institute. His aunt is Caspian, and he calls the Caspian Center in Greyport "the good work of my aunt Caspian". A memorial wall in the workshop tracks his family's deeds, including sightings of Caspian.
- Caspian's status: Alive, and held by Crowley, who took her as she left Milstrom (Session 18). Players at the table joked in Sessions 44 and 53 that she is dead, but she is not.
- The workshop: Everything in it is jerry-rigged and all of it works. It has Fidget, a mechanical bird who announces visitors, and a lightning-powered forge that uses no flame. Iro keeps a Polaroid scrapbook of finished projects that he calls his "horde".
- The deed: The property was his father's and is his "in perpetuity", vetted by Governor Pike 200 years ago.
Abilities
- Lightning: He flew to the burning Caspian Center to the sound of great wings and put out the fire with a thunderstorm. His forge runs on his breath, which he used to infuse Elspeth's axe and gun with lightning.
- Wrestling: His signature move is a lightning lariat, and his presence alone can freeze an opponent before the bell.
- Craft: In Session 52 he reasoned out that putting interdimensional objects inside one another makes them explode, and he armed Bru with a grenade launcher and a bandolier of violescence.
Relationships
- Gary: His older brother and former tag partner. Iro defied Count Dastardio's warning to save Gary at Razlemania: "I know, but my brother needed me."
- Count Dastardio: Gary's sworn nemesis. Dastardio had warned Iro never to step into the ring again. His blood curse ties Princess Celestina's life to his own: "If you kill me, the life of Princess Celestina shall be forfeit." Iro has sworn to find a way to break it.
- Elspeth: He recognised her from racing and judged her honest in spite of the cheating accusations. She is writing a romance novel about him, Romance with Iro.
- Bru: Iro is still annoyed that Bru clogged his machinery with brown, but welcomes him anyway. He clotheslined Bru in a charity match (Session 53).
- Dunbar: A waterfront developer whose campaign of sabotage ended in the coordinated attack of Session 44.
Session History
- Session 44 — Bru brings the party to Fluke's Workshop for Scarlet's experiments. Iro refuses to sell to the developer Dunbar and flies off to save the burning Caspian Center, while the party beats off a three-pronged attack on the workshop. He rewards them with lightning-infused weapons for Elspeth, grappling hooks and Shield's prank kit.
- Session 45 — Iro welcomes the party back as Scarlet sets up the pocket village calibration in his workshop's catalytic chamber.
- Session 47 — He waits up for the party to come out of the pocket village and shows them his Polaroid "horde" of finished workshop projects.
- Session 51 — He gives the party backstage passes to Gary's retirement match at Razlemania as thanks for saving the shop. Museum footage shows he is at least a century old. He breaks free of demon chains to help Gary win, and Count Dastardio drags him through a portal.
- Session 52 — Iro powerbombs Dastardio out of a portal in the alley and vows to break his blood curse. He then equips Bru with a violescence grenade launcher for the strike at Luna Trench, which the party reaches in his boat, the Iron Maiden.
- Session 53 — Oiled up for Leliana's concert crowd-builder, he wrestles and clotheslines Bru, then vanishes in a smoke bomb.